Hey, hey, can i know what's the poly and tris limitation used for these...or maybe how much color you can use on lowpoly games like this...or maybe can you perhaps give me an outline on how to budget poly/color bits based on what?
I know terms but, that's all... wanna get in to the industry badly... And,Sweet model dude. I love lowpoly more but your high ones are thick too
Thank youuu! hmm, in terms of polycount, I dont really have a strict limit, my advice is just simply make sure things are optimized cleverly by how it reads from in-game distance. Yup! the highpoly sculpts are made very chunky and clean for readability too, cuz the moment you add a ton of details, it starts to flicker from far away, u know? hope that helps!
I've been in love with my Arcade Sona skin since day 1 and I was excited to hear they were doing one for Hec!
I absolutely love the Guitar Hero touch with it, and the arrows on his E and not to mention the heart on his W with the animation that he holds his hand up that now strongly reminds me of Zelda or an 8bit game where you find an item haha
Well,I am not jungler,so it's really hard to me play Udyr. But Heca is pretty amazing,easy farm munions in the forest and have great potential to ganks.If I must take "forestman" role, it gonna be brutal metal-rainbow pony of Death.