Superb work on all of these, Sam ! I was wondering, how do you go about structuring the hair (quick sculpt+retopo I assume)? Any preferred brushes? Very curious about exploring this clean and dynamic style myself, it looks amazing.
oh thank youu!! actually, I dont use anything fancy ahaha its a mixture of snakehook, move, dam standard and trim dynamic brushes as for retopoing, I usually use 3dcoat its great for retopoing tube-like hair
These sculpts look fantastic! What programs do you use to make something this beautiful and detailed? Z-brush? As a first year Games Art student, I don't know much yet but I would love to be able to make something this spectacular one day! Are there any tutorials or techniques that helped you learn that you might be able to recommend? Sorry for the bother, I just adore your modelling skills. (: